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PROJECTS

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Project | 'Sometimes Always Never''
Lead Dialogue Editor
A detective fantasy / family drama where a love of words helps a father reconnect with a missing son. 
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Project | 'The Flood'
Sound Effects Editor
A hardened immigration officer decides the fate of a dangerous asylum seeker.
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Project | 'Wild Horses'
Sound Designer/Re-recording Mixer
Joan has been housebound with M.E. for most of her teenage years but now in slow recovery an urge for independence is causing friction with her mother. So when Joan's tutor encourages her to push herself more she throws caution to the wind and, risking a relapse, leaves the house in search of new experiences. And a horse.
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Project | 'In The Grass'
Sound Designer/Re-recording Mixer
​Detective Wallace, an awkward sleuth suffering a crisis of confidence, finds himself unable to act when the killer he never suspected takes the life of his partner.
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Project | 'Pipe Dreams'
Sound Designer/Re-recording Mixer
Helen needs to fix her household plumbing - clogged by all her insecurities from over the years - before she can find self-love. A 2D animated comedy short featuring the voices of Bel Powley, Maya Kazan and Lewis Reeves.
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Project | 'Overcoming Mars'
Sound Designer/Re-recording Mixer
Elsa is a young woman living in a beautiful house with her boyfriend Daniel. She is training with her choreographer and friend Helen for a big dance performance. On the day of the show, Daniel unexpectedly breaks up with Elsa. Elsa completely neglects the performance and decides to search for answers in the boxes that Daniel left in the living room..
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Project | 'A Grown Woman'
Sound Effects Editor
After a violent dispute with her sister, a nihilistic American escapes London with a local boy but cannot reconcile her self-destructive behaviour.
Project | 'TOP BOY Ashley Walters'
Sound Edit, Music Edit & Mix
Project | 'TOP BOY Little Simz'
Sound Edit, Music Edit & Mix
Project | 'The Crown Erin Doherty''
Sound Edit, Music Edit & Mix
Project | Sonixinema Scoring Tools
Sound Designer
I work as part of the team at Sonixinema where we specialise in recording, editing and creating bespoke software instruments for Kontakt.

SOUNDSCAPES

Project | 04
Project | 04 'Planet of the Blind'
Sound Designer
This soundscape is based on the book of the same name written by Stephen Kuusisto. This is an autobiography about coming to terms with near-blindness, of a lonely childhood and a struggle through college. The author has managed to translate his opaque, kaleidoscopic world of shape and colour into poetic prose as he creates a continuously evolving life.
Project | 05
Project | 05 'Staircase'
Sound Designer
This is an exercise in sound to a still image.  The image is of a staircase, and the soundscape is horror themed.

SHOWREELS

Project | 06
Project | 06 The Flood & Sometimes Always NeverShowreel
Project | 07
Project | 07 In The Grass & Wild Horses Showreel
Project | 08
Project | 08 Intel Agency Inside Showreel

TRAILERS

Project | 09
Project | 09 Sometimes Always Never Trailer
Project | 10
Project | 10 In The Grass Trailer
Project | 11
Project | 11 Wild Horses Trailer
Project | 12
Project | 12 I Saw the Devil Trailer
This trailer is a sound re-design of the original, all music and sound design done by myself.

GAME AUDIO

Project | The Circle VR
In 2016 as part of my MA at the NFTS I worked as lead sound designer for a narrative based indie VR game called The Cirdle. Using software's like Pro Tools, Native instruments Reaktor, Kontakt, Unity and Fmod to create and implement a unique sound world for this game.

SOUND RE-DESIGNS

Project | 13
Project | 13 SCOUT ONE
Project | 14
Project | 14 SCOUT TWO
Project | 15
Project | 15 SCOUT THREE

MUSIC

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Project | 16
Project | 16 Elenin's Coma
Elenin's Coma is a science fiction concept album written recorded and mixed by myself, using a mix of songwriting and sound design to tell a story.
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